Mise à jour MiSTer et changelog du 2022-06-06 21:27:09
[ad_1] New Core: SNK TNK III (Beta) Core:Published as standalone core while be in beta status. Eventually will be fusioned into SNKTripleZ80 Core.– Original core …
Le 1er site français dédié au MiSTer et aux consoles FPGA
[ad_1] New Core: SNK TNK III (Beta) Core:Published as standalone core while be in beta status. Eventually will be fusioned into SNKTripleZ80 Core.– Original core …
[ad_1] Arcade: Turkey Joust, Mystic Marathon, and Joust 2:– Updated framework to support wickerwaka’s new HDMI pixel repetition method. [ad_2] lien source
[ad_1] New Core: Game and Watch [ad_2] lien source
[ad_1] Main:– Automatic monitor default resolution detection through EDID. To use this feature, make sure video_mode is not used in MiSTer.ini file. DVI mode is …
[ad_1] New Core: SNK Triple Z80 Arcade hardwareFirst games implemented: ASO/Alpha Mission/Arian Mission– Original core and MiSTer port by @RndMnkIII [ad_2] lien source
[ad_1] One more round of arcade core updates: Gyruss:-Add LUTs to simulate the non-linear analog video output from the PCB’s weighted resistor DACs-Slight tweak to …
[ad_1] Update: SNK Triple Z80 Arcade hardware– Fixed MRA DIP switches for ASO.– Added pause support. [ad_2] lien source
[ad_1] Main:– PSX: fixes, tweaks, improvements (me, Rober Peip, Marcoen Hirschberg).– MGL: fix path to TGFX16 CD files.– Initial support for wheels (me, Michael Huang). …
[ad_1] PSX:I think everyone already knows this wonderful core from Rober Peip and used some unofficial builds. Now it gets official release! Read the readme …
[ad_1] Arkanoid:-Add LUT to simulate the non-linear analog video output from the PCB’s weighted resistor DACs-Reduce overclock for 60Hz-adjusted timings to attain 59.94Hz VSync instead …