Raizing:
– fix issue with mirrored sprite seam calculation (ie. batrider intro tank missing 1 pixel at the end due to 2 sprites, 1 mirrored, joined at a seam).
– improve performance of obj engine due to lower clock change to 94.5.
Le 1er site français dédié au MiSTer et aux consoles FPGA
Raizing:
– fix issue with mirrored sprite seam calculation (ie. batrider intro tank missing 1 pixel at the end due to 2 sprites, 1 mirrored, joined at a seam).
– improve performance of obj engine due to lower clock change to 94.5.