A long-time favorite of mine since first playing it, Crystalis is Game of the Month for April 2022 on the official MiSTer Discord. It’s been fun revisiting this ARPG classic with everyone on the server. This was one of the first Action-RPGs I experienced, along with Zelda/2 and Battle of Olympus.
In this video I show the first half of the game, up to the ocean section.
5x scaling is used to fill the screen while retaining a vertical integer ratio, and edge masking helps greatly in cleaning up the presentation on top of that. This was played on a CRT while recording via HDMI (as I do in most videos), and I was pleasantly surprised at how the edge masking helps the presentation on CRT as well, eliminating a great portion of the usual noise on the edges and giving a much cleaner image overall. I played with a component connection, but went for something more along the lines of S-Video quality as an intermediate step for the recording- having previously only played this via RF and Composite on a CRT. This is the best quality I have ever experienced in Crystalis.
Input feels exactly as I remember it as well, lagless and precise. Having been made by arcade legends SNK, you can feel they leaned towards more of an arcade feel with the controls, besides the constant/annoying item switching mechanic. For that reason, this is a really fun game to play with an arcade stick also IMO.
NES core 03-26-2022 build – Crystalis
A.K.A: ゴッド・スレイヤー はるか天空のソナタ , God Slayer: Haruka Tenkū no Sonata
Filter: Scanlines – Adaptive60_80 // Gamma: 2.3
Palette: Kitrinx // Hide Overscan: On // Mask Edges: Auto // Extra Sprites: On
Played using an OEM NES controller via. SNAC.
Settings: 5x Integer scaled (-2 offset) to 1080p // HDMI to Datapath e1s capture card
00:00 – Settings
00:32 – Title / Intro
02:10 – Area 1
10:53 – Area 2
51:27 – Area 3
None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.
NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.
SmokeMonster’s overview video of this core: https://youtu.be/6koHrtNQknU
Github link for this core: https://github.com/MiSTer-devel/NES_MiSTer
MiSTer Forum: http://MiSTerFPGA.org
MiSTer Documentation: https://mister-devel.github.io/MkDocs_MiSTer
Official MiSTer Discord (live chat/help): https://discord.gg/misterfpga
(Be respectful; this server is moderated. New users must be verified.)
Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b
I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)